Hi guys! We are getting ever closer to submission, and therefore closer to release, so to celebrate here are some new screenshots, enjoy!
So our Technical Director got Bloom working with MSAA and couldn’t resist the urge to take a couple of screenshots of our Title menus to show it off… (click for larger versions in full iPhone 5 glory) Hmm… this is starting to look pretty final… maybe release isn’t so far away! Stay tuned folks
Hi guys, we’re very happy and excited to show off a neat little teaser for ‘Spiral’! We hope you all enjoy it, and expect to see more updates soon!
Just so you know, conferences are always exciting (In case you had any doubts). You get to interact with new people in development and the press, and there’s always at least one story that takes on a life of it’s own. GDC 2012 was a big deal for us at Pixel Hero Games. Not only [...]
We’re very pleased to finally announce the project we’ve been working on : ‘Spiral’, an episodic action adventure game for iOS using the Unreal Engine. We’re at GDC this week presenting a demo to the press, so feel free to grab us for some hands on time with the game if you spot us running [...]
Aaron and I are both going to be at GDC in San Francisco this March! The event sees a bunch of fantastic industry professionals rub elbows and talk about everything from game development techniques to future directions for the industry. We’re looking forward to attending and also revealing a demo of our upcoming game! [...]
We’re very proud to welcome you to our website PIXELHEROGAMES.COM Pixel Hero Games is a mix of epic fantasy,romance,and casual adventure that some scary, grisly game industry vets dreamed of during a beautiful summery evening at a pub in Guildford. An idyllic and passionate studio, our aim is to make fun, original, and engaging [...]